Ready Player Me Acquired by Netflix

Ready Player Me avatars

Ready Player Me, the company I co-founded 12 years ago, has been acquired by Netflix.

We started with Timmu Tõke, Kaspar Tiri and Haver Järveoja. Four 20-year-olds from small towns in Estonia, knowing nothing about tech or startups, but obsessed with avatars. Over the years we built many different products, hardware photogrammetry scanners, mobile personal avatar tech and eventually launched Ready Player Me more than 5 years ago.

It really took off during the metaverse, VR, and web3 gaming boom, serving thousands of developers and pushing cross-game avatar interoperability further than anyone else had before.

Our team will be joining Netflix to contribute to their gaming strategy — bringing our cross-game avatar tech to a global audience, enabling players to carry their identities and fandom across games. The vision has always been for avatars and identities to travel across many games and virtual worlds. Excited to see what that looks like at Netflix scale.

We raised $72m from some of the best investors in the world. A special thank you to A16Z GAMES, a16z crypto, Plural, Konvoy, Riccardo Zacconi, Sebastian Knutsson, and Estonian Business School for believing in the vision and supporting us over the years.

And of course, thank you to each and every one of you who jumped on the Ready Player Me rocketship over the years and pushed towards our vision to become a reality.

TechCrunch coverage.